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Yes, I understand that Rebellion was setting the tone leading up to the Cold War (which I can only presume will be the setting of the eventual sequel), though it felt needlessly out of place at best and infuriatingly convoluted at worst. I don’t mean to harp on this, however for the better part of the game, I kept trying to figure out why I was taking out Russians, who were traditionally our Allies at that point. The only chance to stop is to empty the brain pan of anyone who speaks a different language. It may not be intellectually challenging, but there’s absolutely no moral dilemma when it comes to taking down an entire platoon of them.Īs a lone sniper behind enemy lines with little to no contact with friendly forces, I am now tasked with stopping the V2 rockets, assassinating Nazis and Russians alike, and generally running amuck in war torn Berlin. However, in the modern age of gaming where every game seems to break down to the good-looking-with-perfect-hair Americans against (insert scary Middle Wastern stereotype here,) it was refreshing to get back to killing some good old fashioned Nazis. If you had told me 5 years ago that I would be clamoring for a World War II shooter as a fresh breath of air from the norm, I would have looked at you as if you had lost your damn mind. I know I checked out a particular rooftop several times with binoculars to make sure it was clear before a sniper eventually started to open fire. I should note that, while I can’t prove it, I have a sneaking suspicion that many of them are set pieces and won’t spawn until you’ve reached certain areas. Enemy snipers also have an innate ability to see you the moment you pop into the area, and I often found myself having to leave cover to coerce a shot out of them before I could get a bead on their position. However, if I were to shoot without noise cover or walk too quickly into an area, rest assured I would immediately be recognized by everyone. After a properly masked shot that would take out someone directly in front of them, the enemy would search in every direction except the one I was standing in even if I was standing in the open. The enemy AI seemed a bit inconsistent during my play through. Even now, I find myself clamoring to try and scope a grenade on someone’s hip, just to blow his friends to hell. The kill cams are a fairly common occurrence, but they somehow managed to stay fresh throughout the experience. Exploding eyes, torn organs, shattered bones and ruptured testicles are all on display, and it brought on childlike glee in me every time.
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You’ll also be rewarded with a slow motion kill cam that has the chance to invoke a Mortal Kombat-esque x-ray, where you’ll be treated to a graphic view of the damage you dealt. With each successful shot, you’re scored based on distance and where you hit your target, as well as whether it was a kill or a mortal wound. The idea was to create an ultra-realistic sniping simulator, where you would have to take real world mechanics into mind (such as bullet drop, sound and wind,) before taking each shot.
#Sniper elite v2 xbox 360 review Pc
Sniper Elite V2 set forth as a sequel to the criminally underrated PC game, Sniper Elite, which was released back in 2005. So, what could possibly go wrong by releasing Sniper Elite V2 into the world? The unfortunate answer is more than we could have predicted. Hell, there are almost 10 million results for “ COD Sniping Montage” on YouTube (and at least 5 million of them feature Drowning Pool’s Let The Bodies Hit The Floor). You can’t play a round in Battlefield 3 without tripping over one, and they seem to be the class of choice for every new player venturing into Team Fortress 2.
#Sniper elite v2 xbox 360 review simulator
An ultrarealistic sniping simulator it really seems like a “can’t fail” scenario, doesn’t it? Gamers have an obsession with snipers.